ESCAPE MAZE
DUAL CONCEPT MAZE GAME
MY ROLES
GAME DESIGN
PROGRAMMING
MUSIC COMPOSITION
SOUND DESIGN
ESCAPE MAZE
Dual Concept Maze Game
Escape maze is an escape and hunting game that involves players finding a treasure chest within a double layered maze while avoiding hungry cute monsters following them around. This was an experimental concept of combining and contrasting the sensation of fear with cutesy and wonderous appearance. The tension of whimsical wonder versus thrilling horror was analyzed during in-class playtests.
I was the main programmer and the main composer and sound effect specialist. I also took part in the game design, level design. During the creation process, I kept track of my documentation and playtest feedback using a weekly journal.
While it was not a requirement due to the Covid-19 pandemic, this prototype was pushed to a full-game cycle completion compared to the other submissions.
SEE BELOW
THE TEAM
Wenyue Liu
Tiffany Chenn
ENGINE AND SOFTWARE USED
Unity - C#
Blender
FL Studio
Audacity
MUSIC COMPOSED BY ME
Heartwarming play on words "Social Distancing"
GAME DESIGN
A TEAM EFFORT
FINAL PROTOTYPE