EXPIATION
SOUND-BASED THRILLER GAME
MY ROLES
GAME DESIGN
LEVEL DESIGN
3D ARTIST
UX/UI DESIGN
VOICE ACTRESS
ENGINE AND SOFTWARE USED
Unity
Blender
Substance Painter
Photoshop
Sketchbook
THE TEAM
David Bergevin
Frédérick Lévesque
Marie-Hélène Vallières-Riendeau
Antoine Chérier
Dominic Fournier
Gregory Fournier
Tiffany Chenn
EXPIATION
Global Game Jam 2020 - Theme: Repair
Set in a dystopian and organic environment, Expiation is sound-based game that required players to activate portals using guided narrative hearing while trying to avoid a deadly monster roaming around.
I took part in the Game Design, the UX/UI Design and the Level Design. I was also a support 3D artist (I made the tracker, tower and some environment assets) as well as the voice actress for some of the audio input the player needed.
SEE BELOW
LEVEL DESIGN
FOGGY AND ADAPTIVE
A TEAM EFFORT
FINAL PROTOTYPE